Auction Poker Update! Finally free from cards!

Alright, Auction Poker has been updated with new trophies and some graphical changes. Note to game designers: if you put point values in the trophies themselves, it makes it harder to change their requirements!

I wanted to reduce the requirements for meeting the poker chip trophies but it would’ve been really odd to earn a trophy that says 500K on it with only 250,000 points.

Also, I completed my four-part section on making the AI for Auction Poker. The first two posts are a bit of a rehash from the previous time I tried to do it but there’s a little more information.  It was originally a bit longer since I edited out big chunks that I thought were going to be confusing or boring.

With this update I am free from working with card games for a few months! Next, I’ll be working on some updates to Aliens Over Hawaii - mainly adding sound effects, music and an extra difficulty mode. I also want to dig down and figure out why the payout for the game seems to be quite lower than other games.  I suspect there’s a bug based on an examination of the Game Metrics.

In addition, I’ll be re-doing the “Making Of” video that I never finished. This clip was the introduction to that half-finished video. The second part of that video would’ve been this clip which showed roughly how the stages were made and where they were located on the island of Oahu.

In retrospect, I’m glad I didn’t finish that video. I don’t think it would’ve been as interesting as the new video I’ll be making. Instead of showing how the game is built, I’ll be showing the process of making the game. I’ll show the initial sketches, stages that didn’t make it into the game and other bloopers:

Well, that’s it for now. Time to make some music and sound effects.

Leave a comment